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#include "http.h"
#include <arpa/inet.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define MAX_QUEUE 3
void *handle_client(void *client_socket) {
int sock = *(int *)client_socket;
free(client_socket);
char buffer[1024];
int n;
n = read(sock, buffer, sizeof(buffer) - 1);
if (n < 0) {
perror("read");
close(sock);
exit(1);
return NULL;
}
buffer[n] = '\0';
printf("Request: %s\n", buffer);
const char *response = "HTTP/1.1 200 OK\r\n\r\nHello, World!";
write(sock, response, strlen(response));
close(sock);
return NULL;
}
void start_server(int port) {
int server_sock, client_sock, *new_sock;
struct sockaddr_in server, client;
socklen_t client_len = sizeof(client);
pthread_t thread_id;
server_sock = socket(AF_INET, SOCK_STREAM, 0);
if (server_sock < 0) {
perror("socket");
exit(1);
}
server.sin_family = AF_INET;
server.sin_port = htons(port);
server.sin_addr.s_addr = htonl(INADDR_ANY);
if (bind(server_sock, (struct sockaddr *)&server, sizeof(server)) < 0) {
perror("bind");
close(server_sock);
exit(1);
}
listen(server_sock, MAX_QUEUE);
printf("Server listening on port %d\n", port);
while ((client_sock =
accept(server_sock, (struct sockaddr *)&client, &client_len))) {
new_sock = malloc(sizeof(int));
*new_sock = client_sock;
if (pthread_create(&thread_id, NULL, handle_client, (void *)new_sock) < 0) {
perror("pthread_create");
exit(1);
}
}
if (client_sock < 0) {
perror("accept");
exit(1);
}
close(server_sock);
}
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