const std = @import("std"); const ls = @import("ls.zig"); const socket_server = @import("socket-server.zig"); const sdl_window = @import("sdl-window.zig"); const commands = [_]struct { name: []const u8, command: Command, }{ .{ .name = "ls", .command = Command.LS }, .{ .name = "tcp", .command = Command.TCP }, .{ .name = "window", .command = Command.WINDOW }, .{ .name = "brr", .command = Command.BRR }, }; const Command = enum { LS, TCP, WINDOW, BRR, }; const Arg = struct { const Self = @This(); name: []const u8, command: Command = undefined, fn parse(self: *Self) !void { inline for (commands) |cmd| { if (std.mem.eql(u8, cmd.name, self.name)) { self.command = cmd.command; } } } }; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); defer _ = gpa.deinit(); const args = try std.process.argsAlloc(allocator); defer std.process.argsFree(allocator, args); if (args.len == 1) { std.debug.print("No command provided. Use 'help' for usage information.\n", .{}); return; } if (args.len == 2) { var argument = Arg{ .name = args[1], }; try argument.parse(); switch (argument.command) { .LS => try ls.ls(), .TCP => try socket_server.start_server(), .WINDOW => try sdl_window.present_sdl_window(), else => { return; }, } } std.debug.print("Unknown command. Use 'help' for usage information.\n", .{}); print_help(); } fn arg_is(arg: []const u8, target: []const u8) bool { return std.mem.eql(u8, arg, target); } fn print_help() void { std.debug.print("[usage] tinkerbunk ls\n", .{}); }