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author | iurii plugatarov <[email protected]> | 2024-08-07 19:28:51 +0200 |
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committer | iurii plugatarov <[email protected]> | 2024-08-07 19:28:51 +0200 |
commit | 6bea407754e42bd73ad25b3484567226e292eacc (patch) | |
tree | cd41343cc8742c3e802901abf8865ced1a7128a9 /src/shaders | |
download | ogl-6bea407754e42bd73ad25b3484567226e292eacc.tar.gz |
init
Diffstat (limited to '')
-rw-r--r-- | src/shaders/triangle.frag.glsl | 6 | ||||
-rw-r--r-- | src/shaders/triangle.vert.glsl | 6 |
2 files changed, 12 insertions, 0 deletions
diff --git a/src/shaders/triangle.frag.glsl b/src/shaders/triangle.frag.glsl new file mode 100644 index 0000000..664c399 --- /dev/null +++ b/src/shaders/triangle.frag.glsl @@ -0,0 +1,6 @@ +#version 330 core +out vec4 FragColor; +void main() +{ + FragColor = vec4(1.0, 0.0, 0.0, 1.0); +} diff --git a/src/shaders/triangle.vert.glsl b/src/shaders/triangle.vert.glsl new file mode 100644 index 0000000..dbef13e --- /dev/null +++ b/src/shaders/triangle.vert.glsl @@ -0,0 +1,6 @@ +#version 330 core +layout (location = 0) in vec2 aPos; +void main() +{ + gl_Position = vec4(aPos.x, aPos.y, 0.0, 1.0); +} |