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author | iurii plugatarov <[email protected]> | 2024-08-11 00:17:42 +0200 |
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committer | iurii plugatarov <[email protected]> | 2024-08-11 00:17:42 +0200 |
commit | ee735611611bf7b27bccbca808e5d72da45b9937 (patch) | |
tree | cc42e64bb2e0814db9056d9147e388fe2d3bded0 /src/shaders/triangle.vert.glsl | |
parent | 90e85b2fe655a2643535b0f49d99836ac72e724c (diff) | |
download | ogl-ee735611611bf7b27bccbca808e5d72da45b9937.tar.gz |
textures
Diffstat (limited to '')
-rw-r--r-- | src/shaders/triangle.vert.glsl | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/shaders/triangle.vert.glsl b/src/shaders/triangle.vert.glsl index f1dbe00..22041cd 100644 --- a/src/shaders/triangle.vert.glsl +++ b/src/shaders/triangle.vert.glsl @@ -1,9 +1,14 @@ #version 330 core layout (location = 0) in vec3 aPos; layout (location = 1) in vec3 aColor; +layout (location = 2) in vec2 aTexCoord; + out vec3 ourColor; +out vec2 TexCoord; + void main() { - gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0); - ourColor = aColor; + gl_Position = vec4(aPos, 1.0); + ourColor = aColor; + TexCoord = aTexCoord; } |