# Define the compiler and flags ODIN = odin SRC_DIR = src OUT_DIR_DEBUG = out/debug OUT_DIR_RELEASE = out/release PROGRAM_NAME = funhalla # Define the build targets all: debug release debug: $(OUT_DIR_DEBUG)/$(PROGRAM_NAME) release: $(OUT_DIR_RELEASE)/$(PROGRAM_NAME) # Rule for building the debug version $(OUT_DIR_DEBUG)/$(PROGRAM_NAME): $(SRC_DIR)/*.odin @mkdir -p $(OUT_DIR_DEBUG) $(ODIN) build $(SRC_DIR) -out:$(OUT_DIR_DEBUG)/$(PROGRAM_NAME) --debug -define:GL_DEBUG=true # Rule for building the release version $(OUT_DIR_RELEASE)/$(PROGRAM_NAME): $(SRC_DIR)/*.odin @mkdir -p $(OUT_DIR_RELEASE) $(ODIN) build $(SRC_DIR) -out:$(OUT_DIR_RELEASE)/$(PROGRAM_NAME) # Clean up build artifacts clean: rm -rf $(OUT_DIR_DEBUG) $(OUT_DIR_RELEASE) .PHONY: all debug release clean