From 4009a194178f1f85bf8936faeca2bf14dcff2c08 Mon Sep 17 00:00:00 2001 From: iurii Date: Thu, 5 Sep 2024 21:21:40 +0300 Subject: materials --- src/main.odin | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.odin b/src/main.odin index 2b8dd3e..a21a891 100644 --- a/src/main.odin +++ b/src/main.odin @@ -398,10 +398,17 @@ main :: proc() { shader.use(lighting_shader) - object_color := Vec3{1.0, 0.5, 0.31} light_color := Vec3{1.0, 1.0, 1.0} - shader.set_vec3(lighting_shader, cstring("object_color"), &object_color) shader.set_vec3(lighting_shader, cstring("light_color"), &light_color) + + material_ambient := Vec3{1.0, 0.5, 0.31} + material_diffuse := Vec3{1.0, 0.5, 0.31} + material_specular := Vec3{0.5, 0.5, 0.5} + shader.set_vec3(lighting_shader, cstring("material.ambient"), &material_ambient) + shader.set_vec3(lighting_shader, cstring("material.diffuse"), &material_diffuse) + shader.set_vec3(lighting_shader, cstring("material.specular"), &material_specular) + shader.set_f32(lighting_shader, cstring("material.shininess"), 32.0) + shader.set_vec3(lighting_shader, cstring("light_position"), &light_pos) shader.set_vec3(lighting_shader, cstring("view_position"), &camera.position) -- cgit 1.4.1-2-gfad0