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-rw-r--r--res/shaders/light_cube.vs11
1 files changed, 11 insertions, 0 deletions
diff --git a/res/shaders/light_cube.vs b/res/shaders/light_cube.vs
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+++ b/res/shaders/light_cube.vs
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+#version 330 core
+
+layout (location = 0) in vec3 a_pos;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+void main() {
+  gl_Position = projection * view * model * vec4(a_pos, 1.0);
+}