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authoriurii <[email protected]>2024-09-07 21:29:10 +0200
committeriurii <[email protected]>2024-09-07 21:29:10 +0200
commitb1e4ae8347be86d2bd67e261f00c72cc1dedf8d2 (patch)
tree8abcf2921d1ae6ccd6ccfb3bab8f9fd66a433edc /src
parent0330dd5bd261912c49bfe1656436f5f16415ccc2 (diff)
downloadfunhalla-b1e4ae8347be86d2bd67e261f00c72cc1dedf8d2.tar.gz
ambient
Diffstat (limited to '')
-rw-r--r--src/main.odin2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.odin b/src/main.odin
index eee26e2..d3d5cac 100644
--- a/src/main.odin
+++ b/src/main.odin
@@ -203,7 +203,7 @@ main :: proc() {
 		shader_set_vec3(lighting_shader, cstring("light.diffuse"), &light_diffuse)
 		shader_set_vec3(lighting_shader, cstring("light.specular"), &light_specular)
 
-		shader_set_vec3(lighting_shader, cstring("light_position"), &light_pos)
+		shader_set_vec3(lighting_shader, cstring("light.position"), &light_pos)
 		shader_set_vec3(lighting_shader, cstring("view_position"), &camera.position)
 
     shader_set_f32(lighting_shader, "light.constant", 1.0)