const std = @import("std"); const c = @import("c.zig"); pub fn main() !void { const width = 800; const height = 600; c.InitWindow(width, height, "dsa viz"); c.SetTargetFPS(60); const original: [6]i32 = .{ 10, 3, 4, 1, 50, 30 }; var input_array: [6]i32 = original; var i: usize = 0; var j: usize = 0; while (!c.WindowShouldClose()) { c.ClearBackground(c.BLACK); c.BeginDrawing(); var x_pos: i32 = width / 2; for (input_array) |e| { c.DrawRectangle(x_pos, height - (height / 2) - (e * 5), 20, e * 5, c.RED); x_pos += 30; } if (j < input_array.len - 1 - i) { if (input_array[j] > input_array[j + 1]) { const temp = input_array[j]; input_array[j] = input_array[j + 1]; input_array[j + 1] = temp; } j += 1; } else { i += 1; j = 0; if (i >= input_array.len - 1) { input_array = original; i = 0; j = 0; } } c.WaitTime(0.5); c.EndDrawing(); } }